Punchdev voxcub.com
Editor tools for Unity teams

Read your project before you change it.

Punchdev builds analysis tools for Unity. They parse scenes, prefabs and variant chains, tell you exactly what is there, and write nothing back. A tool that cannot modify your project cannot break it.

How we build

Analysis, not automation

  • Read-only No tool we ship writes to your assets. There is no "apply", no batch fix, no irreversible conversion step. You get a report and you decide.
  • Identity first Unity's meaning lives in fileID and GUID references, not in names or line numbers. Every tool resolves real object identity before it reports anything.
  • Headless core The analysis engine is plain .NET with no UnityEngine dependency, tested against frozen real-world fixtures. The Editor window is a thin layer on top of it.
  • Version range Unity 2022.3 LTS through Unity 6, on the stable Editor APIs — so an Editor upgrade does not turn into a tooling migration.
Contact

Support

Bug reports, questions and feature requests go to support@voxcub.com. Include your Unity version and, where possible, a minimal reproduction — it usually turns a week of back-and-forth into a day.